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README.md
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# GameBoy++
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## Limitations and Features
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Currently supports 32 KiB roms and MBC1 roms.
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Currently passes [dmg-acid2](https://github.com/mattcurrie/dmg-acid2?tab=readme-ov-file), [blargg's cpu_instrs test](https://github.com/retrio/gb-test-roms/tree/master/cpu_instrs), and the [jsmoo SM83 JSON tests](https://github.com/raddad772/jsmoo-json-tests/tree/main/tests/sm83)
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Tested running Super Mario Land, Dr Mario and Tetris.
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Does not currently support MBC3 (needed for games like Pokemon) or loading saves. Some MBC1 games have issues still.
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## Building
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`mkdir build && cd build`
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`cmake ..`
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`./GameBoy++ <bios> <rom>`
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## Controls
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WASD is mapped to the d-pad
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K and L are mapped to A and B
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O and P are mapped to select and start
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H enters and exits debug mode
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N steps through one instruction
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