more mbc work
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@@ -1,5 +1,6 @@
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#include "addressSpace.hpp"
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#include <iostream>
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#include <iterator>
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bool AddressSpace::getBootromState() const {
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return bootromLoaded;
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@@ -24,11 +25,23 @@ void AddressSpace::loadBootrom(const std::string& filename) {
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}
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void AddressSpace::loadGame(const std::string& filename) {
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game.open(filename, std::ios::binary);
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std::ifstream rom(filename, std::ios::binary);
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rom.unsetf(std::ios::skipws);
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if (!game.is_open()) {
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if (!rom.is_open()) {
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std::cerr << "Game was not found!\nQuitting!\n" << std::endl;
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exit(1);
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}
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game.read(reinterpret_cast<char*>(memoryLayout.romBank1), ROM_BANK_SIZE * 2);
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rom.seekg(0, std::ios::end);
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const std::streampos rom_size = rom.tellg();
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rom.seekg(0, std::ios::beg);
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game.reserve(rom_size);
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game.insert(game.begin(),
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std::istream_iterator<Byte>(rom),
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std::istream_iterator<Byte>());
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memcpy(memoryLayout.romBank0, game.data(), ROM_BANK_SIZE);
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memcpy(memoryLayout.romBankSwitch, game.data() + ROM_BANK_SIZE, ROM_BANK_SIZE);
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}
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@@ -5,14 +5,17 @@
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#include <cstdint>
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#include <cstring>
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#include <string>
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#include <vector>
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#include "defines.hpp"
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class AddressSpace {
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bool bootromLoaded = true;
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Byte bootrom[BOOTROM_SIZE] = {0};
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std::ifstream game;
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public:
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std::vector<Byte> game;
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AddressSpace() {
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// Initialize the memory to zero
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memoryLayout = {};
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@@ -24,7 +27,7 @@ public:
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Byte memory[0x10000];
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struct {
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Byte romBank1[ROM_BANK_SIZE]; // Mapped to 0x0000
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Byte romBank0[ROM_BANK_SIZE]; // Mapped to 0x0000
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Byte romBankSwitch[ROM_BANK_SIZE]; // Mapped to 0x4000
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Byte vram[0x2000]; // Mapped to 0x8000
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Byte externalRam[0x2000]; // Mapped to 0xA000
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@@ -47,11 +50,16 @@ public:
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void determineMBCInfo();
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MBCType MBC = {};
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uint32_t RomSize = 0;
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uint32_t RomPages = 0;
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uint32_t ExternalRamSize = 0;
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uint32_t ExternalRamPages = 0;
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uint32_t romSize = 0;
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uint32_t romBanks = 0;
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uint32_t externalRamSize = 0;
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uint32_t externalRamBanks = 0;
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Byte romBankRegister = 0x01;
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Byte ramBankRegister = 0x00;
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Byte romRamSelect = 0x00;
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//MBC3
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Byte latchClockData = 0x00;
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Byte ramBankRTCRegister = 0x00;
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//overload [] for echo ram and bootrom support
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Byte operator[](const uint32_t address) const {
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@@ -12,6 +12,7 @@ void GameBoy::addCycles(const uint8_t ticks) {
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void GameBoy::start(std::string bootrom, std::string game) {
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addressSpace.loadBootrom(bootrom);
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addressSpace.loadGame(game);
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addressSpace.determineMBCInfo();
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//init some registers that won't otherwise by set
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(*JOYP) = 0xCF;
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@@ -35,18 +36,19 @@ void GameBoy::start(std::string bootrom, std::string game) {
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}
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ppuEnabled = (*LCDC) & 0x80;
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// if (PC == 0x100)
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// display = true;
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// if (display) {
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// printf("Cycles: %lu, Opcode: 0x%.2x PPU cycles: %lu, PPMode: %d\n", cycles, addressSpace[PC],
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// cyclesSinceLastScanline(), currentMode);
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// printf("PC:0x%.2x, SP:0x%.2x\n", PC, SP);
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// printf("AF:0x%.4x, BC:0x%.4x\n", AF.reg, BC.reg);
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// printf("DE:0x%.4x, HL:0x%.4x\n", DE.reg, HL.reg);
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// printf("IME:%d IF:0x%.2x IE:0x%.2x\n", IME, (*IF), (*IE));
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// printf("LCDC:%.2x STAT:0x%.2x LY:%d LYC:%d\n", (*LCDC), (*STAT), (*LY), (*LYC));
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// printf("\n");
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// }
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if (PC >= 0xe0)
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display = true;
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if (display) {
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printf("Cycles: %lu, Opcode: 0x%.2x PPU cycles: %lu, PPMode: %d\n", cycles, addressSpace[PC],
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cyclesSinceLastScanline(), currentMode);
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printf("PC:0x%.2x, SP:0x%.2x\n", PC, SP);
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printf("AF:0x%.4x, BC:0x%.4x\n", AF.reg, BC.reg);
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printf("DE:0x%.4x, HL:0x%.4x\n", DE.reg, HL.reg);
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printf("IME:%d IF:0x%.2x IE:0x%.2x\n", IME, (*IF), (*IE));
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printf("LCDC:%.2x STAT:0x%.2x LY:%d LYC:%d\n", (*LCDC), (*STAT), (*LY), (*LYC));
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printf("Cart type: 0x%.2x\n", addressSpace.game[0x147]);
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printf("\n");
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}
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opcodeResolver();
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interruptHandler();
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@@ -114,6 +114,8 @@ class GameBoy {
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uint32_t frameTime = 0;
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const int frameDelay = 1000 / V_SYNC;
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bool testMBCWrite(const Byte& address);
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void opcodeResolver();
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void incLY();
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void ppuUpdate();
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43
src/mbc.cpp
43
src/mbc.cpp
@@ -1 +1,44 @@
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#include "addressSpace.hpp"
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#include "gameboy.hpp"
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void AddressSpace::determineMBCInfo() {
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MBC = static_cast<MBCType>(memoryLayout.romBank0[0x147]);
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romSize = 32768 * (1 << memoryLayout.romBank0[0x147]);
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romBanks = (1 << (memoryLayout.romBank0[0x147] + 1));
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switch (memoryLayout.romBank0[0x0149]) {
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case 0x02:
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externalRamSize = 8196;
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externalRamBanks = 1;
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break;
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case 0x03:
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externalRamSize = 32768;
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externalRamBanks = 4;
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break;
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case 0x04:
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externalRamSize = 131072;
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externalRamBanks = 16;
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break;
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case 0x05:
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externalRamSize = 65536;
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externalRamBanks = 8;
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break;
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default:
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externalRamSize = 0;
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externalRamBanks = 0;
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break;
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}
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if (MBC == MBC2 || MBC2Battery) {
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//only the lower 4 bits are usable
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externalRamSize = 512;
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}
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}
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bool GameBoy::testMBCWrite(const Byte& address) {
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const Byte* ptr = &address;
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if (ptr >= &addressSpace[0x0] && ptr <= &addressSpace[0x7FFF])
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return true;
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return false;
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}
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