small fixes
This commit is contained in:
@@ -44,15 +44,15 @@ void GameBoy::start(std::string bootrom, std::string game) {
|
||||
addressSpace.loadGame(game);
|
||||
|
||||
bool quit = false;
|
||||
uint32_t cyclesSince = 0;
|
||||
|
||||
while (!quit) {
|
||||
// Event loop: Check and handle SDL events
|
||||
// if(SDL_PollEvent(&event))
|
||||
// {
|
||||
// if(event.type == SDL_QUIT)
|
||||
// {
|
||||
// quit = true; // Set the quit flag when the close button is hit
|
||||
// }
|
||||
// }
|
||||
if (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
quit = true; // Set the quit flag when the close button is hit
|
||||
}
|
||||
}
|
||||
|
||||
opcodeHandler();
|
||||
interruptHandler();
|
||||
@@ -61,7 +61,7 @@ void GameBoy::start(std::string bootrom, std::string game) {
|
||||
if (PC > 0xFF && addressSpace.getBootromState()) {
|
||||
addressSpace.unmapBootrom();
|
||||
}
|
||||
int cyclesSince = cyclesSinceLastRefresh();
|
||||
cyclesSince = cyclesSinceLastRefresh();
|
||||
if (cyclesSince > FRAME_DURATION) {
|
||||
lastRefresh = cycles;
|
||||
SDL2present();
|
||||
|
||||
@@ -388,6 +388,7 @@ void GameBoy::opcodeHandler() {
|
||||
//printf("PC:0x%.2x, Opcode:0x%.2x\n", PC, addressSpace[PC]);
|
||||
if (PC == 0x100) {
|
||||
printf("LY:0x%.2x\n", (*LY));
|
||||
exit(1);
|
||||
// printf("PC:0x%.2x, Opcode:0x%.2x\n", PC, addressSpace[PC]);
|
||||
// printf("IME:%b IF:0x%.2x IE:0x%.2x\n", IME, (*IF), (*IE));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user