Compare commits
7 Commits
ab258d177e
...
MBC3
| Author | SHA1 | Date | |
|---|---|---|---|
| c242fb7574 | |||
| 80e23312de | |||
| 037ba0c76d | |||
| a8ed60259a | |||
| 89e7891249 | |||
| 3bd1ef34d8 | |||
| 712ee55e7b |
@@ -19,7 +19,11 @@ add_executable(GameBoy++ src/main.cpp
|
||||
src/testing.hpp
|
||||
src/joypad.cpp
|
||||
)
|
||||
target_compile_options(GameBoy++ PRIVATE -O2)
|
||||
target_link_libraries(GameBoy++ ${SDL2_LIBRARIES})
|
||||
target_compile_options(GameBoy++ PRIVATE
|
||||
$<$<CONFIG:Release>:-O2>
|
||||
)
|
||||
|
||||
if(CMAKE_EXPORT_COMPILE_COMMANDS)
|
||||
add_custom_target(copy_compile_commands ALL
|
||||
|
||||
@@ -2,17 +2,11 @@
|
||||
#include <iostream>
|
||||
#include <iterator>
|
||||
|
||||
bool AddressSpace::getBootromState() const {
|
||||
return bootromLoaded;
|
||||
}
|
||||
bool AddressSpace::getBootromState() const { return bootromLoaded; }
|
||||
|
||||
void AddressSpace::unmapBootrom() {
|
||||
bootromLoaded = false;
|
||||
}
|
||||
void AddressSpace::unmapBootrom() { bootromLoaded = false; }
|
||||
|
||||
void AddressSpace::mapBootrom() {
|
||||
bootromLoaded = true;
|
||||
}
|
||||
void AddressSpace::mapBootrom() { bootromLoaded = true; }
|
||||
|
||||
void AddressSpace::loadBootrom(const std::string &filename) {
|
||||
std::ifstream file;
|
||||
@@ -45,8 +39,7 @@ void AddressSpace::loadGame(const std::string& filename) {
|
||||
rom.seekg(0, std::ios::beg);
|
||||
|
||||
game.reserve(rom_size);
|
||||
game.insert(game.begin(),
|
||||
std::istream_iterator<Byte>(rom),
|
||||
game.insert(game.begin(), std::istream_iterator<Byte>(rom),
|
||||
std::istream_iterator<Byte>());
|
||||
|
||||
memoryLayout.romBank0 = game.data();
|
||||
@@ -57,11 +50,10 @@ void AddressSpace::dmaTransfer() {
|
||||
dmaTransferRequested = false;
|
||||
const Word addr = memoryLayout.DMA << 8;
|
||||
for (int i = 0; i < 0xA0; i++) {
|
||||
const Byte data = (*this)[addr + i];;
|
||||
const Byte data = (*this)[addr + i];
|
||||
;
|
||||
(*this)[0xFE00 + i] = data;
|
||||
}
|
||||
}
|
||||
|
||||
void AddressSpace::setTesting(const bool state) {
|
||||
testing = state;
|
||||
}
|
||||
void AddressSpace::setTesting(const bool state) { testing = state; }
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#ifndef ADDRESSSPACE_HPP
|
||||
#define ADDRESSSPACE_HPP
|
||||
#include <fstream>
|
||||
#include <filesystem>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -42,7 +42,7 @@ public:
|
||||
Byte TMA;
|
||||
Byte TAC = 0xF8;
|
||||
// interrupt flag and enable
|
||||
Byte IF = 0xE1;;
|
||||
Byte IF = 0xE1;
|
||||
// Sound registers
|
||||
Byte NR10;
|
||||
Byte NR11;
|
||||
@@ -92,15 +92,17 @@ public:
|
||||
void loadGame(const std::string &filename);
|
||||
|
||||
void determineMBCInfo();
|
||||
static bool testMBCWrite(Word address);
|
||||
Byte* MBCRead(Word address);
|
||||
Byte *MBCWrite(Word address);
|
||||
// prevents seg faults when programs with no MBC try to write to ROM
|
||||
Byte dummyVal = 0;
|
||||
|
||||
// called after every op
|
||||
void MBCUpdate();
|
||||
|
||||
void loadRomBank();
|
||||
void createRamBank();
|
||||
void loadRamBank();
|
||||
MBCType MBC = {};
|
||||
MBCType_enum MBC = {};
|
||||
uint32_t romSize = 0;
|
||||
uint32_t romBanks = 0;
|
||||
uint32_t externalRamSize = 0;
|
||||
@@ -109,17 +111,30 @@ public:
|
||||
bool dmaTransferRequested = false;
|
||||
void dmaTransfer();
|
||||
|
||||
//Selected ROM Bank = (Secondary Bank << 5) + ROM Bank
|
||||
// MBC registers
|
||||
// Selected ROM Bank in MBC1 = (Secondary Bank << 5) + ROM Bank
|
||||
Byte selectedRomBank = 0;
|
||||
Byte romBankRegister = 0x00;
|
||||
//2 bit register acts as secondary rom bank register or ram bank number
|
||||
// 2 bit register acts as secondary rom bank register or ram bank number in
|
||||
// MBC1
|
||||
Byte twoBitBankRegister = 0x0;
|
||||
Byte selectedExternalRamBank = 0;
|
||||
Byte romRamSelect = 0x00;
|
||||
// 0xA if enabled in MBC1/3, else off
|
||||
// in MBC2 also the rom bank number
|
||||
// in MBC3 also timer enable
|
||||
// reading ram while disabled is undefined behaviour
|
||||
Byte ramEnable = 0x00;
|
||||
// MBC3
|
||||
Byte latchClockData = 0x00;
|
||||
Byte ramBankRTCRegister = 0x00;
|
||||
// RTC registers
|
||||
enabledRTCRegister_enum enabledRTCRegister = NONE;
|
||||
Byte RTCSeconds = 0x0;
|
||||
Byte RTCMinutes = 0x0;
|
||||
Byte RTCHours = 0x0;
|
||||
Byte RTCDayLower = 0x0;
|
||||
Byte RTCDayHigher = 0x0;
|
||||
|
||||
void setTesting(bool state);
|
||||
|
||||
@@ -129,31 +144,47 @@ public:
|
||||
return testRam[address];
|
||||
if (address < 0x0100 && bootromLoaded)
|
||||
return bootrom[address];
|
||||
if (address < 0x4000)
|
||||
else if (address < 0x4000)
|
||||
return memoryLayout.romBank0[address];
|
||||
if (address < 0x8000)
|
||||
else if (address < 0x8000)
|
||||
return memoryLayout.romBankSwitch[address - 0x4000];
|
||||
if (address < 0xA000)
|
||||
else if (address < 0xA000)
|
||||
return memoryLayout.vram[address - 0x8000];
|
||||
if (address < 0xC000) {
|
||||
else if (address < 0xC000) {
|
||||
if (enabledRTCRegister != NONE) {
|
||||
switch (enabledRTCRegister) {
|
||||
case RTCS:
|
||||
return RTCSeconds;
|
||||
case RTCM:
|
||||
return RTCMinutes;
|
||||
case RTCH:
|
||||
return RTCHours;
|
||||
case RTCDL:
|
||||
return RTCDayLower;
|
||||
case RTCDH:
|
||||
return RTCDayHigher;
|
||||
}
|
||||
}
|
||||
if (externalRamSize == 0)
|
||||
return 0xFF;
|
||||
// MBC2 echos 15 times and only stores lower 4 bits
|
||||
else if (MBC == MBC2 || MBC == MBC2Battery)
|
||||
return memoryLayout.externalRam[(address - 0xA000) & 0x01FF] | 0xF0;
|
||||
else
|
||||
return memoryLayout.externalRam[address - 0xA000];
|
||||
}
|
||||
if (address < 0xD000)
|
||||
} else if (address < 0xD000)
|
||||
return memoryLayout.memoryBank1[address - 0xC000];
|
||||
if (address < 0xE000)
|
||||
else if (address < 0xE000)
|
||||
return memoryLayout.memoryBank2[address - 0xD000];
|
||||
if (address < 0xFE00)
|
||||
else if (address < 0xFE00)
|
||||
return memoryLayout.memoryBank1[address - 0xE000];
|
||||
if (address < 0xFEA0)
|
||||
else if (address < 0xFEA0)
|
||||
return memoryLayout.oam[address - 0xFE00];
|
||||
if (address < 0xFF00) {
|
||||
else if (address < 0xFF00) {
|
||||
if ((memoryLayout.STAT & 0x03) == 2 || (memoryLayout.STAT & 0x03) == 3)
|
||||
return 0xFF;
|
||||
return 0x00;
|
||||
}
|
||||
if (address < 0xFF80)
|
||||
} else if (address < 0xFF80)
|
||||
switch (address) {
|
||||
case 0xFF00:
|
||||
return memoryLayout.JOYP;
|
||||
@@ -168,7 +199,7 @@ public:
|
||||
case 0xFF06:
|
||||
return memoryLayout.TMA;
|
||||
case 0xFF07:
|
||||
return memoryLayout.TAC | 0xF8;;
|
||||
return memoryLayout.TAC | 0xF8;
|
||||
case 0xFF0F:
|
||||
return memoryLayout.IF | 0xE0;
|
||||
case 0xFF10:
|
||||
@@ -223,8 +254,6 @@ public:
|
||||
case 0xFF43:
|
||||
return memoryLayout.SCX;
|
||||
case 0xFF44:
|
||||
//for debugging only
|
||||
//return 0x90;
|
||||
return memoryLayout.LY;
|
||||
case 0xFF45:
|
||||
return memoryLayout.LYC;
|
||||
@@ -246,7 +275,7 @@ public:
|
||||
}
|
||||
return 0xFF;
|
||||
}
|
||||
if (address < 0xFFFF)
|
||||
else if (address < 0xFFFF)
|
||||
return memoryLayout.specialRam[address - 0xFF80];
|
||||
// 0xFFFF
|
||||
return memoryLayout.IE;
|
||||
@@ -257,28 +286,27 @@ public:
|
||||
dummyVal = 0xFF;
|
||||
if (testing)
|
||||
return testRam[address];
|
||||
if (address < 0x0100 && bootromLoaded)
|
||||
else if (address < 0x0100 && bootromLoaded)
|
||||
return bootrom[address];
|
||||
if (address < 0x8000)
|
||||
return (*MBCRead(address));
|
||||
if (address < 0xA000)
|
||||
else if (address < 0x8000)
|
||||
return (*MBCWrite(address));
|
||||
else if (address < 0xA000)
|
||||
return memoryLayout.vram[address - 0x8000];
|
||||
if (address < 0xC000) {
|
||||
else if (address < 0xC000) {
|
||||
if (externalRamSize == 0)
|
||||
return dummyVal;
|
||||
return memoryLayout.externalRam[address - 0xA000];
|
||||
}
|
||||
if (address < 0xD000)
|
||||
} else if (address < 0xD000)
|
||||
return memoryLayout.memoryBank1[address - 0xC000];
|
||||
if (address < 0xE000)
|
||||
else if (address < 0xE000)
|
||||
return memoryLayout.memoryBank2[address - 0xD000];
|
||||
if (address < 0xFE00)
|
||||
else if (address < 0xFE00)
|
||||
return memoryLayout.memoryBank1[address - 0xE000];
|
||||
if (address < 0xFEA0)
|
||||
else if (address < 0xFEA0)
|
||||
return memoryLayout.oam[address - 0xFE00];
|
||||
if (address < 0xFF00)
|
||||
else if (address < 0xFF00)
|
||||
return memoryLayout.notUsable[address - 0xFEA0];
|
||||
if (address < 0xFF80)
|
||||
else if (address < 0xFF80)
|
||||
switch (address) {
|
||||
case 0xFF00:
|
||||
return memoryLayout.JOYP;
|
||||
@@ -372,12 +400,11 @@ public:
|
||||
}
|
||||
return dummyVal;
|
||||
}
|
||||
if (address < 0xFFFF)
|
||||
else if (address < 0xFFFF)
|
||||
return memoryLayout.specialRam[address - 0xFF80];
|
||||
// 0xFFFF
|
||||
return memoryLayout.IE;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // ADDRESSSPACE_HPP
|
||||
|
||||
@@ -47,7 +47,6 @@
|
||||
#define X_FLIP 5
|
||||
#define OBJ_PALETTE 4
|
||||
|
||||
|
||||
#define ROM_BANK_SIZE 0x4000
|
||||
#define RAM_BANK_SIZE 0x2000
|
||||
|
||||
@@ -80,7 +79,7 @@ struct Input {
|
||||
bool SELECT = false;
|
||||
};
|
||||
|
||||
enum MBCType {
|
||||
enum MBCType_enum {
|
||||
romOnly = 0x00,
|
||||
MBC1 = 0x01,
|
||||
MBC1Ram = 0x02,
|
||||
@@ -95,7 +94,8 @@ enum MBCType {
|
||||
MBC3TimerBattery = 0x0F,
|
||||
MBC3TimerRamBattery = 0x10,
|
||||
MBC3 = 0x11,
|
||||
MBC3Ram = 0x12, // MBC3 with 64 KiB of SRAM refers to MBC30, used only in Pocket Monsters: Crystal Version.
|
||||
MBC3Ram = 0x12, // MBC3 with 64 KiB of SRAM refers to MBC30, used only in
|
||||
// Pocket Monsters: Crystal Version.
|
||||
MBC3RamBattery = 0x13,
|
||||
MBC5 = 0x19,
|
||||
MBC5Ram = 0x1A,
|
||||
@@ -111,11 +111,23 @@ enum MBCType {
|
||||
HuC1RamBattery = 0xFF
|
||||
};
|
||||
|
||||
enum PPUMode {
|
||||
mode0, // Horizontal Blank (Mode 0): No access to video RAM, occurs during horizontal blanking period.
|
||||
mode1, // Vertical Blank (Mode 1): No access to video RAM, occurs during vertical blanking period.
|
||||
mode2, // OAM Search (Mode 2): Access to OAM (Object Attribute Memory) only, sprite evaluation.
|
||||
mode3 // Pixel Transfer (Mode 3): Access to both OAM and video RAM, actual pixel transfer to the screen.
|
||||
enum PPUMode_enum {
|
||||
mode0, // Horizontal Blank (Mode 0): No access to video RAM, occurs during
|
||||
// horizontal blanking period.
|
||||
mode1, // Vertical Blank (Mode 1): No access to video RAM, occurs during
|
||||
// vertical blanking period.
|
||||
mode2, // OAM Search (Mode 2): Access to OAM (Object Attribute Memory) only,
|
||||
// sprite evaluation.
|
||||
mode3 // Pixel Transfer (Mode 3): Access to both OAM and video RAM, actual
|
||||
// pixel transfer to the screen.
|
||||
};
|
||||
|
||||
enum enabledRTCRegister_enum {
|
||||
NONE = 0x00,
|
||||
RTCS = 0x08,
|
||||
RTCM = 0x09,
|
||||
RTCH = 0x0A,
|
||||
RTCDL = 0x0B,
|
||||
RTCDH = 0x0C
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -1541,7 +1541,8 @@ void GameBoy::extendedOpcodeResolver() {
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Unsupported extended opcode found: PC:0x%.2x, Opcode:0xcb%.2x\n", PC, addressSpace[PC]);
|
||||
printf("Unsupported extended opcode found: PC:0x%.2x, Opcode:0xcb%.2x\n",
|
||||
PC, addressSpace[PC]);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include <iostream>
|
||||
#include "gameboy.hpp"
|
||||
#include <iostream>
|
||||
|
||||
void GameBoy::addCycles(const uint8_t ticks) {
|
||||
cycles += ticks;
|
||||
@@ -34,17 +34,10 @@ GameboyTestState GameBoy::runTest(GameboyTestState initial) {
|
||||
for (const auto &[addr, val] : initial.RAM) {
|
||||
returnRAM.emplace_back(addr, addressSpace[addr]);
|
||||
}
|
||||
return {
|
||||
PC, SP,
|
||||
AF.hi, AF.lo,
|
||||
BC.hi, BC.lo,
|
||||
DE.hi, DE.lo,
|
||||
HL.hi, HL.lo,
|
||||
returnRAM
|
||||
};
|
||||
return {PC, SP, AF.hi, AF.lo, BC.hi, BC.lo,
|
||||
DE.hi, DE.lo, HL.hi, HL.lo, returnRAM};
|
||||
}
|
||||
|
||||
|
||||
void GameBoy::start(const std::string &bootrom, const std::string &game) {
|
||||
addressSpace.loadBootrom(bootrom);
|
||||
addressSpace.loadGame(game);
|
||||
@@ -146,35 +139,34 @@ void GameBoy::start(const std::string& bootrom, const std::string& game) {
|
||||
prevTMA = addressSpace.memoryLayout.TMA;
|
||||
|
||||
if (debug) {
|
||||
printf(
|
||||
"A: %.2X F: %.2X B: %.2X C: %.2X D: %.2X E: %.2X H: %.2X L: %.2X SP: %.4X PC: 00:%.4X (%.2X %.2X %.2X %.2X)\n",
|
||||
AF.hi, AF.lo, BC.hi, BC.lo, DE.hi, DE.lo, HL.hi, HL.lo, SP, PC, readOnlyAddressSpace[PC],
|
||||
readOnlyAddressSpace[PC + 1], readOnlyAddressSpace[PC + 2], readOnlyAddressSpace[PC + 3]);
|
||||
printf("A: %.2X F: %.2X B: %.2X C: %.2X D: %.2X E: %.2X H: %.2X L: "
|
||||
"%.2X SP: %.4X PC: 00:%.4X (%.2X %.2X %.2X %.2X)\n",
|
||||
AF.hi, AF.lo, BC.hi, BC.lo, DE.hi, DE.lo, HL.hi, HL.lo, SP, PC,
|
||||
readOnlyAddressSpace[PC], readOnlyAddressSpace[PC + 1],
|
||||
readOnlyAddressSpace[PC + 2], readOnlyAddressSpace[PC + 3]);
|
||||
|
||||
|
||||
// printf("Cycles: %lu, Opcode: 0x%.2x PPU cycles: %lu, PPMode: %d\n", cycles, readOnlyAddressSpace[PC],
|
||||
// printf("Cycles: %lu, Opcode: 0x%.2x PPU cycles: %lu, PPMode: %d\n",
|
||||
// cycles, readOnlyAddressSpace[PC],
|
||||
// cyclesSinceLastScanline(), currentMode);
|
||||
// printf("AF:0x%.4x, BC:0x%.4x\n", AF.reg, BC.reg);
|
||||
// printf("DE:0x%.4x, HL:0x%.4x\n", DE.reg, HL.reg);
|
||||
// printf("IME:%d IF:0x%.2x IE:0x%.2x\n", IME, (*IF), (*IE));
|
||||
// printf("PC:0x%.4x, SP:0x%.4x\n", PC, SP);
|
||||
// printf("LCDC:%.2x STAT:0x%.2x LY:%d LYC:%d\n", (*LCDC), (*STAT), (*LY), (*LYC));
|
||||
// printf("\n");
|
||||
// printf("LCDC:%.2x STAT:0x%.2x LY:%d LYC:%d\n", (*LCDC), (*STAT),
|
||||
// (*LY), (*LYC)); printf("\n");
|
||||
}
|
||||
|
||||
if (!halted) {
|
||||
opcodeResolver();
|
||||
addressSpace.MBCUpdate();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(4);
|
||||
}
|
||||
timingHandler();
|
||||
interruptHandler();
|
||||
if (ppuEnabled) {
|
||||
ppuUpdate();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
ppuCycles = 2;
|
||||
lastScanline = 0;
|
||||
lastRefresh = 0;
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#ifndef GBPP_SRC_GAMEBOY_HPP_
|
||||
#define GBPP_SRC_GAMEBOY_HPP_
|
||||
|
||||
#include <filesystem>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <SDL.h>
|
||||
#include "defines.hpp"
|
||||
#include "addressSpace.hpp"
|
||||
#include "defines.hpp"
|
||||
#include "testing.hpp"
|
||||
#include <SDL.h>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
|
||||
union RegisterPair {
|
||||
Word reg; // register.reg == (hi << 8) + lo. (hi is more significant than lo)
|
||||
@@ -21,7 +21,8 @@ union RegisterPair {
|
||||
class GameBoy {
|
||||
// T-cycles not M-cycles (4 T-cycles = 1 M-cycle)
|
||||
uint64_t cycles = 0;
|
||||
//Start at 2 T-cycles https://github.com/Gekkio/mooneye-test-suite/blob/main/acceptance/ppu/lcdon_timing-GS.s
|
||||
// Start at 2 T-cycles
|
||||
// https://github.com/Gekkio/mooneye-test-suite/blob/main/acceptance/ppu/lcdon_timing-GS.s
|
||||
uint64_t ppuCycles = 2;
|
||||
bool ppuEnabled = false;
|
||||
uint16_t lastOpTicks = 0;
|
||||
@@ -49,7 +50,7 @@ class GameBoy {
|
||||
AddressSpace addressSpace;
|
||||
const AddressSpace &readOnlyAddressSpace = addressSpace;
|
||||
|
||||
PPUMode currentMode = PPUMode::mode0;
|
||||
PPUMode_enum currentMode = PPUMode_enum::mode0;
|
||||
Byte windowLineCounter = 0;
|
||||
int16_t cyclesUntilDMATransfer = 160;
|
||||
|
||||
@@ -60,7 +61,8 @@ class GameBoy {
|
||||
bool stopped = false;
|
||||
|
||||
// 3 colour channels
|
||||
uint32_t* framebuffer = new uint32_t[RESOLUTION_X * RESOLUTION_Y * SCREEN_BPP];
|
||||
uint32_t *framebuffer =
|
||||
new uint32_t[RESOLUTION_X * RESOLUTION_Y * SCREEN_BPP];
|
||||
SDL_Window *screen = nullptr;
|
||||
SDL_Renderer *renderer = nullptr;
|
||||
SDL_Texture *texture = nullptr;
|
||||
@@ -84,7 +86,7 @@ class GameBoy {
|
||||
void SDL2present();
|
||||
|
||||
void checkPPUMode();
|
||||
void setPPUMode(PPUMode mode);
|
||||
void setPPUMode(PPUMode_enum mode);
|
||||
uint64_t cyclesSinceLastScanline() const;
|
||||
uint64_t cyclesSinceLastRefresh() const;
|
||||
|
||||
@@ -113,43 +115,30 @@ class GameBoy {
|
||||
void addCycles(Byte ticks);
|
||||
|
||||
// OPCODE FUNCTIONS
|
||||
template <typename T>
|
||||
void ld(T& dest, T src);
|
||||
template <typename T> void ld(T &dest, T src);
|
||||
void ldW(Word destAddr, Word src);
|
||||
template <typename T>
|
||||
void orBitwise(T& dest, T src);
|
||||
template <typename T>
|
||||
void andBitwise(T& dest, T src);
|
||||
template <typename T>
|
||||
void xorBitwise(T& dest, T src);
|
||||
template <typename T> void orBitwise(T &dest, T src);
|
||||
template <typename T> void andBitwise(T &dest, T src);
|
||||
template <typename T> void xorBitwise(T &dest, T src);
|
||||
void bit(Byte testBit, Byte reg);
|
||||
void extendedOpcodeResolver();
|
||||
static void set(uint8_t testBit, uint8_t ®);
|
||||
static void res(uint8_t testBit, uint8_t ®);
|
||||
template <typename T>
|
||||
void jp(T address);
|
||||
template <typename T>
|
||||
bool jrNZ(T offset);
|
||||
template <class T>
|
||||
bool jrNC(T offset);
|
||||
template <class T>
|
||||
bool jrC(T offset);
|
||||
template <typename T>
|
||||
void inc(T& reg);
|
||||
template <typename T>
|
||||
void call(T address);
|
||||
template <typename T> void jp(T address);
|
||||
template <typename T> bool jrNZ(T offset);
|
||||
template <class T> bool jrNC(T offset);
|
||||
template <class T> bool jrC(T offset);
|
||||
template <typename T> void inc(T ®);
|
||||
template <typename T> void call(T address);
|
||||
void halt();
|
||||
void daa();
|
||||
void stop();
|
||||
void cp(Byte value);
|
||||
template <typename T>
|
||||
void dec(T& reg);
|
||||
template <typename T>
|
||||
bool jrZ(T offset);
|
||||
template <typename T> void dec(T ®);
|
||||
template <typename T> bool jrZ(T offset);
|
||||
void sub(Byte value);
|
||||
void sbc(Byte value);
|
||||
template <typename T>
|
||||
void jr(T OFFSET);
|
||||
template <typename T> void jr(T OFFSET);
|
||||
void push(Word reg);
|
||||
void rl(Byte ®);
|
||||
void sla(Byte ®);
|
||||
@@ -162,13 +151,10 @@ class GameBoy {
|
||||
void rlc(Byte ®);
|
||||
void rlca();
|
||||
void rla();
|
||||
template <typename T>
|
||||
void pop(T& reg);
|
||||
template <typename T>
|
||||
void rst(T address);
|
||||
template <typename T> void pop(T ®);
|
||||
template <typename T> void rst(T address);
|
||||
void ret();
|
||||
template <typename T>
|
||||
void add(T& reg, T value);
|
||||
template <typename T> void add(T ®, T value);
|
||||
void adc(Byte value);
|
||||
void cpl();
|
||||
void scf();
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
#include "gameboy.hpp"
|
||||
|
||||
bool GameBoy::testInterruptEnabled(const Byte interrupt) const {
|
||||
return readOnlyAddressSpace.memoryLayout.IE & static_cast<Byte>(1 << interrupt);
|
||||
return readOnlyAddressSpace.memoryLayout.IE &
|
||||
static_cast<Byte>(1 << interrupt);
|
||||
}
|
||||
|
||||
void GameBoy::setInterrupt(const Byte interrupt) {
|
||||
@@ -16,32 +17,37 @@ void GameBoy::resetInterrupt(const Byte interrupt) {
|
||||
}
|
||||
|
||||
void GameBoy::interruptHandler() {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF & static_cast<Byte>(1 << VBLANK_INTERRUPT) && testInterruptEnabled(
|
||||
VBLANK_INTERRUPT)) {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF &
|
||||
static_cast<Byte>(1 << VBLANK_INTERRUPT) &&
|
||||
testInterruptEnabled(VBLANK_INTERRUPT)) {
|
||||
if (IME)
|
||||
VBlankHandle();
|
||||
halted = false;
|
||||
}
|
||||
if (readOnlyAddressSpace.memoryLayout.IF & static_cast<Byte>(1 << LCD_STAT_INTERRUPT) && testInterruptEnabled(
|
||||
LCD_STAT_INTERRUPT)) {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF &
|
||||
static_cast<Byte>(1 << LCD_STAT_INTERRUPT) &&
|
||||
testInterruptEnabled(LCD_STAT_INTERRUPT)) {
|
||||
if (IME)
|
||||
LCDStatHandle();
|
||||
halted = false;
|
||||
}
|
||||
if (readOnlyAddressSpace.memoryLayout.IF & static_cast<Byte>(1 << TIMER_INTERRUPT) && testInterruptEnabled(
|
||||
TIMER_INTERRUPT)) {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF &
|
||||
static_cast<Byte>(1 << TIMER_INTERRUPT) &&
|
||||
testInterruptEnabled(TIMER_INTERRUPT)) {
|
||||
if (IME)
|
||||
timerHandle();
|
||||
halted = false;
|
||||
}
|
||||
if (readOnlyAddressSpace.memoryLayout.IF & static_cast<Byte>(1 << SERIAL_INTERRUPT) && testInterruptEnabled(
|
||||
SERIAL_INTERRUPT)) {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF &
|
||||
static_cast<Byte>(1 << SERIAL_INTERRUPT) &&
|
||||
testInterruptEnabled(SERIAL_INTERRUPT)) {
|
||||
if (IME)
|
||||
serialHandle();
|
||||
halted = false;
|
||||
}
|
||||
if (readOnlyAddressSpace.memoryLayout.IF & static_cast<Byte>(1 << JOYPAD_INTERRUPT) && testInterruptEnabled(
|
||||
JOYPAD_INTERRUPT)) {
|
||||
if (readOnlyAddressSpace.memoryLayout.IF &
|
||||
static_cast<Byte>(1 << JOYPAD_INTERRUPT) &&
|
||||
testInterruptEnabled(JOYPAD_INTERRUPT)) {
|
||||
if (IME)
|
||||
joypadHandle();
|
||||
halted = false;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "gameboy.hpp"
|
||||
#include "defines.hpp"
|
||||
#include "gameboy.hpp"
|
||||
|
||||
void GameBoy::joypadHandler() {
|
||||
const Byte joyP = addressSpace.memoryLayout.JOYP;
|
||||
|
||||
25
src/main.cpp
25
src/main.cpp
@@ -1,8 +1,8 @@
|
||||
#include <string>
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
#include "3rdParty/json.hpp"
|
||||
#include "gameboy.hpp"
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
using json = nlohmann::json;
|
||||
@@ -32,7 +32,6 @@ void runJSONTests(GameBoy* gb) {
|
||||
for (const auto &entry : fs::directory_iterator(path))
|
||||
testFiles.emplace_back(entry.path());
|
||||
|
||||
|
||||
for (const auto &testFile : testFiles) {
|
||||
std::ifstream file(testFile);
|
||||
std::cout << "Running test: " << testFile << std::endl;
|
||||
@@ -42,10 +41,10 @@ void runJSONTests(GameBoy* gb) {
|
||||
// create state
|
||||
std::vector<std::tuple<Word, Byte>> initialRAM;
|
||||
for (int i = 0; i < test["initial"]["ram"].size(); i++)
|
||||
initialRAM.emplace_back(test["initial"]["ram"][i][0], test["initial"]["ram"][i][1]);
|
||||
initialRAM.emplace_back(test["initial"]["ram"][i][0],
|
||||
test["initial"]["ram"][i][1]);
|
||||
|
||||
GameboyTestState initialState = {
|
||||
test["initial"]["pc"],
|
||||
GameboyTestState initialState = {test["initial"]["pc"],
|
||||
test["initial"]["sp"],
|
||||
test["initial"]["a"],
|
||||
test["initial"]["f"],
|
||||
@@ -55,8 +54,7 @@ void runJSONTests(GameBoy* gb) {
|
||||
test["initial"]["e"],
|
||||
test["initial"]["h"],
|
||||
test["initial"]["l"],
|
||||
initialRAM
|
||||
};
|
||||
initialRAM};
|
||||
|
||||
// run
|
||||
GameboyTestState result = gb->runTest(initialState);
|
||||
@@ -64,10 +62,10 @@ void runJSONTests(GameBoy* gb) {
|
||||
// compare new state to expected
|
||||
std::vector<std::tuple<Word, Byte>> finalRAM;
|
||||
for (int i = 0; i < test["final"]["ram"].size(); i++)
|
||||
finalRAM.emplace_back(test["final"]["ram"][i][0], test["final"]["ram"][i][1]);
|
||||
finalRAM.emplace_back(test["final"]["ram"][i][0],
|
||||
test["final"]["ram"][i][1]);
|
||||
|
||||
GameboyTestState finalState = {
|
||||
test["final"]["pc"],
|
||||
GameboyTestState finalState = {test["final"]["pc"],
|
||||
test["final"]["sp"],
|
||||
test["final"]["a"],
|
||||
test["final"]["f"],
|
||||
@@ -77,8 +75,7 @@ void runJSONTests(GameBoy* gb) {
|
||||
test["final"]["e"],
|
||||
test["final"]["h"],
|
||||
test["final"]["l"],
|
||||
finalRAM
|
||||
};
|
||||
finalRAM};
|
||||
|
||||
if (finalState != result) {
|
||||
std::cout << "Test " << testFile << " failed!" << std::endl;
|
||||
|
||||
95
src/mbc.cpp
95
src/mbc.cpp
@@ -1,7 +1,8 @@
|
||||
#include "addressSpace.hpp"
|
||||
#include "defines.hpp"
|
||||
|
||||
void AddressSpace::determineMBCInfo() {
|
||||
MBC = static_cast<MBCType>(memoryLayout.romBank0[0x147]);
|
||||
MBC = static_cast<MBCType_enum>(memoryLayout.romBank0[0x147]);
|
||||
romSize = 32768 * (1 << memoryLayout.romBank0[0x147]);
|
||||
romBanks = 1 << (memoryLayout.romBank0[0x147] + 1);
|
||||
|
||||
@@ -35,13 +36,7 @@ void AddressSpace::determineMBCInfo() {
|
||||
}
|
||||
}
|
||||
|
||||
bool AddressSpace::testMBCWrite(const Word address) {
|
||||
if (address <= 0x7FFF)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
Byte* AddressSpace::MBCRead(const Word address) {
|
||||
Byte *AddressSpace::MBCWrite(const Word address) {
|
||||
if (MBC == MBC1) {
|
||||
if (address <= 0x1FFF)
|
||||
return &ramEnable;
|
||||
@@ -51,8 +46,7 @@ Byte* AddressSpace::MBCRead(const Word address) {
|
||||
return &twoBitBankRegister;
|
||||
if (address <= 0x7FFF)
|
||||
return &romRamSelect;
|
||||
}
|
||||
if (MBC == MBC1Ram || MBC == MBC1RamBattery) {
|
||||
} else if (MBC == MBC1Ram || MBC == MBC1RamBattery) {
|
||||
if (address <= 0x1FFF)
|
||||
return &ramEnable;
|
||||
// bits 0-4
|
||||
@@ -63,6 +57,24 @@ Byte* AddressSpace::MBCRead(const Word address) {
|
||||
}
|
||||
if (address <= 0x7FFF)
|
||||
return &romRamSelect;
|
||||
} else if (MBC == MBC2 || MBC == MBC2Battery) {
|
||||
if (address <= 0x3FFF) {
|
||||
if (address & 0x0100)
|
||||
return &romBankRegister;
|
||||
else
|
||||
return &ramEnable;
|
||||
}
|
||||
} else if (MBC == MBC3 || MBC == MBC3TimerBattery) {
|
||||
if (address <= 0x1FFF)
|
||||
return &ramEnable;
|
||||
} else if (MBC == MBC3Ram || MBC == MBC3RamBattery ||
|
||||
MBC == MBC3TimerRamBattery) {
|
||||
if (address <= 0x1FFF)
|
||||
return &ramEnable;
|
||||
if (address <= 0x3FFF)
|
||||
return &romBankRegister;
|
||||
if (address <= 0x5FFF)
|
||||
return &ramBankRTCRegister;
|
||||
}
|
||||
return &dummyVal;
|
||||
}
|
||||
@@ -72,30 +84,31 @@ void AddressSpace::MBCUpdate() {
|
||||
// see: https://gbdev.io/pandocs/MBC1.html
|
||||
if (MBC == MBC1) {
|
||||
// Selected ROM Bank = (Secondary Bank << 5) + ROM Bank
|
||||
romBankRegister &= 0x1F;
|
||||
twoBitBankRegister &= 0x3;
|
||||
romBankRegister &= 0b11111;
|
||||
twoBitBankRegister &= 0b11;
|
||||
|
||||
// 512 KiB can only have 8KiB of ram
|
||||
if (romSize >= 524288) {
|
||||
if (romBankRegister == 0)
|
||||
selectedRomBank = (twoBitBankRegister << 5) + 1;
|
||||
selectedRomBank = (twoBitBankRegister << 5) + romBankRegister;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (romBankRegister == 0)
|
||||
selectedRomBank = 1;
|
||||
else
|
||||
selectedRomBank = romBankRegister;
|
||||
}
|
||||
if (romBankRegister == 0x20 || romBankRegister == 0x40 ||
|
||||
romBankRegister == 0x60)
|
||||
romBankRegister += 1;
|
||||
selectedExternalRamBank = 0;
|
||||
|
||||
loadRomBank();
|
||||
loadRamBank();
|
||||
}
|
||||
if (MBC == MBC1Ram || MBC == MBC1RamBattery) {
|
||||
} else if (MBC == MBC1Ram || MBC == MBC1RamBattery) {
|
||||
// Selected ROM Bank = (Secondary Bank << 5) + ROM Bank
|
||||
romBankRegister &= 0x1F;
|
||||
twoBitBankRegister &= 0x3;
|
||||
romBankRegister &= 0b11111;
|
||||
twoBitBankRegister &= 0b11;
|
||||
|
||||
// 512 KiB can only have 8KiB of ram
|
||||
if (romSize >= 524288) {
|
||||
@@ -103,14 +116,48 @@ void AddressSpace::MBCUpdate() {
|
||||
selectedRomBank = (twoBitBankRegister << 5) + 1;
|
||||
selectedRomBank = (twoBitBankRegister << 5) + romBankRegister;
|
||||
selectedExternalRamBank = 0;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (romBankRegister == 0)
|
||||
selectedRomBank = 1;
|
||||
else
|
||||
selectedRomBank = romBankRegister;
|
||||
selectedExternalRamBank = twoBitBankRegister;
|
||||
}
|
||||
if (romBankRegister == 0x20 || romBankRegister == 0x40 ||
|
||||
romBankRegister == 0x60)
|
||||
romBankRegister += 1;
|
||||
|
||||
loadRomBank();
|
||||
loadRamBank();
|
||||
} else if (MBC == MBC2 || MBC == MBC2Battery) {
|
||||
selectedRomBank = romBankRegister & 0x0F;
|
||||
selectedExternalRamBank = 0;
|
||||
|
||||
loadRomBank();
|
||||
loadRamBank();
|
||||
} else if (MBC == MBC3 || MBC == MBC3TimerBattery) {
|
||||
selectedRomBank = romBankRegister & 0x7F;
|
||||
selectedExternalRamBank = 0;
|
||||
|
||||
if (MBC == MBC3TimerBattery) {
|
||||
if(ramBankRTCRegister >= 0x8 && ramBankRTCRegister <= 0xC)
|
||||
enabledRTCRegister = static_cast<enabledRTCRegister_enum>(ramBankRTCRegister);
|
||||
else
|
||||
enabledRTCRegister = NONE;
|
||||
}
|
||||
loadRomBank();
|
||||
loadRamBank();
|
||||
} else if (MBC == MBC3Ram || MBC == MBC3RamBattery ||
|
||||
MBC == MBC3TimerRamBattery) {
|
||||
selectedRomBank = romBankRegister & 0x7F;
|
||||
selectedExternalRamBank = ramBankRTCRegister & 0b11;
|
||||
|
||||
if (MBC == MBC3TimerRamBattery) {
|
||||
if(ramBankRTCRegister >= 0x8 && ramBankRTCRegister <= 0xC)
|
||||
enabledRTCRegister = static_cast<enabledRTCRegister_enum>(ramBankRTCRegister);
|
||||
else
|
||||
enabledRTCRegister = NONE;
|
||||
}
|
||||
loadRomBank();
|
||||
loadRamBank();
|
||||
}
|
||||
@@ -128,8 +175,8 @@ void AddressSpace::createRamBank() {
|
||||
}
|
||||
|
||||
void AddressSpace::loadRamBank() {
|
||||
if (cartridgeRam != nullptr)
|
||||
memoryLayout.externalRam = cartridgeRam + (RAM_BANK_SIZE * selectedExternalRamBank);
|
||||
if (cartridgeRam != nullptr) {
|
||||
memoryLayout.externalRam =
|
||||
cartridgeRam + (RAM_BANK_SIZE * selectedExternalRamBank);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,16 +1,10 @@
|
||||
#include "gameboy.hpp"
|
||||
|
||||
void GameBoy::setFlag(const Byte bit) {
|
||||
AF.lo |= (1 << bit);
|
||||
}
|
||||
void GameBoy::setFlag(const Byte bit) { AF.lo |= (1 << bit); }
|
||||
|
||||
void GameBoy::resetFlag(const Byte bit) {
|
||||
AF.lo &= ~(1 << bit);
|
||||
}
|
||||
void GameBoy::resetFlag(const Byte bit) { AF.lo &= ~(1 << bit); }
|
||||
|
||||
bool GameBoy::getFlag(const Byte bit) const {
|
||||
return (AF.lo >> bit) & 1;
|
||||
}
|
||||
bool GameBoy::getFlag(const Byte bit) const { return (AF.lo >> bit) & 1; }
|
||||
|
||||
Word GameBoy::getWordPC() {
|
||||
RegisterPair word = {0};
|
||||
@@ -22,9 +16,7 @@ Word GameBoy::getWordPC() {
|
||||
return word.reg;
|
||||
}
|
||||
|
||||
Byte GameBoy::getBytePC() {
|
||||
return readOnlyAddressSpace[PC + 1];
|
||||
}
|
||||
Byte GameBoy::getBytePC() { return readOnlyAddressSpace[PC + 1]; }
|
||||
|
||||
Word GameBoy::getWordSP() {
|
||||
RegisterPair word = {0};
|
||||
@@ -36,27 +28,22 @@ Word GameBoy::getWordSP() {
|
||||
return word.reg;
|
||||
}
|
||||
|
||||
Byte GameBoy::getByteSP() {
|
||||
return readOnlyAddressSpace[SP++];
|
||||
}
|
||||
Byte GameBoy::getByteSP() { return readOnlyAddressSpace[SP++]; }
|
||||
|
||||
void GameBoy::ret() {
|
||||
PC = readOnlyAddressSpace[SP++];
|
||||
PC |= readOnlyAddressSpace[SP++] << 8;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::ld(T& dest, T src) {
|
||||
template <typename T> void GameBoy::ld(T &dest, T src) {
|
||||
if constexpr (std::is_same_v<T, Byte>) {
|
||||
if (&dest == &addressSpace.memoryLayout.DIV) {
|
||||
addressSpace.memoryLayout.DIV = 0x00;
|
||||
lastDivUpdate = cycles;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
dest = src;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// 16-bit register pair write
|
||||
dest = src;
|
||||
}
|
||||
@@ -67,8 +54,7 @@ void GameBoy::ldW(const Word destAddr, const Word src) {
|
||||
addressSpace[destAddr + 1] = static_cast<Byte>((src & 0xFF00) >> 8);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::add(T& reg, T value) {
|
||||
template <typename T> void GameBoy::add(T ®, T value) {
|
||||
if (sizeof(reg) == sizeof(Byte)) {
|
||||
if ((((value & 0xF) + (reg & 0xF)) & 0x10) == 0x10)
|
||||
setFlag(HALFCARRY_FLAG);
|
||||
@@ -115,7 +101,6 @@ void GameBoy::adc(const Byte value) {
|
||||
else
|
||||
resetFlag(CARRY_FLAG);
|
||||
|
||||
|
||||
AF.hi += value + carry;
|
||||
|
||||
if (AF.hi == 0)
|
||||
@@ -149,7 +134,8 @@ void GameBoy::sbc(const Byte value) {
|
||||
const Byte carry = getFlag(CARRY_FLAG) ? 1 : 0;
|
||||
const Byte result = AF.hi - value - carry;
|
||||
|
||||
if ((static_cast<unsigned>(AF.hi) - static_cast<unsigned>(value) - carry) > 0xFF)
|
||||
if ((static_cast<unsigned>(AF.hi) - static_cast<unsigned>(value) - carry) >
|
||||
0xFF)
|
||||
setFlag(CARRY_FLAG);
|
||||
else
|
||||
resetFlag(CARRY_FLAG);
|
||||
@@ -178,8 +164,7 @@ void GameBoy::daa() {
|
||||
if (getFlag(HALFCARRY_FLAG)) {
|
||||
AF.hi -= 0x06;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (getFlag(CARRY_FLAG) || (AF.hi & 0xFF) > 0x99) {
|
||||
AF.hi += 0x60;
|
||||
setFlag(CARRY_FLAG);
|
||||
@@ -196,8 +181,7 @@ void GameBoy::daa() {
|
||||
resetFlag(HALFCARRY_FLAG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::orBitwise(T& dest, T src) {
|
||||
template <typename T> void GameBoy::orBitwise(T &dest, T src) {
|
||||
dest |= src;
|
||||
|
||||
if (dest == 0)
|
||||
@@ -210,8 +194,7 @@ void GameBoy::orBitwise(T& dest, T src) {
|
||||
resetFlag(CARRY_FLAG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::andBitwise(T& dest, T src) {
|
||||
template <typename T> void GameBoy::andBitwise(T &dest, T src) {
|
||||
dest &= src;
|
||||
|
||||
if (dest == 0)
|
||||
@@ -224,8 +207,7 @@ void GameBoy::andBitwise(T& dest, T src) {
|
||||
resetFlag(CARRY_FLAG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::xorBitwise(T& dest, T src) {
|
||||
template <typename T> void GameBoy::xorBitwise(T &dest, T src) {
|
||||
dest ^= src;
|
||||
|
||||
if (dest == 0)
|
||||
@@ -248,70 +230,63 @@ void GameBoy::bit(Byte testBit, Byte reg) {
|
||||
setFlag(HALFCARRY_FLAG);
|
||||
}
|
||||
|
||||
void GameBoy::set(const Byte testBit, Byte& reg) {
|
||||
reg |= (1 << testBit);
|
||||
}
|
||||
void GameBoy::set(const Byte testBit, Byte ®) { reg |= (1 << testBit); }
|
||||
|
||||
void GameBoy::res(const Byte testBit, Byte& reg) {
|
||||
reg &= ~(1 << testBit);
|
||||
}
|
||||
void GameBoy::res(const Byte testBit, Byte ®) { reg &= ~(1 << testBit); }
|
||||
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::jr(T offset) {
|
||||
template <typename T> void GameBoy::jr(T offset) {
|
||||
PC += static_cast<int8_t>(offset) + 2; // PC moves 2 from original instruction
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool GameBoy::jrNZ(T offset) {
|
||||
template <typename T> bool GameBoy::jrNZ(T offset) {
|
||||
bool jumped = false;
|
||||
if (!getFlag(ZERO_FLAG)) // if not set
|
||||
{
|
||||
PC += static_cast<int8_t>(offset) + 2; //PC moves 2 from the original instruction
|
||||
PC += static_cast<int8_t>(offset) +
|
||||
2; // PC moves 2 from the original instruction
|
||||
jumped = true;
|
||||
}
|
||||
|
||||
return jumped;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool GameBoy::jrZ(T offset) {
|
||||
template <typename T> bool GameBoy::jrZ(T offset) {
|
||||
bool jumped = false;
|
||||
if (getFlag(ZERO_FLAG)) // if not set
|
||||
{
|
||||
PC += static_cast<int8_t>(offset) + 2; //PC moves 2 from the original instruction
|
||||
PC += static_cast<int8_t>(offset) +
|
||||
2; // PC moves 2 from the original instruction
|
||||
jumped = true;
|
||||
}
|
||||
|
||||
return jumped;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool GameBoy::jrNC(T offset) {
|
||||
template <typename T> bool GameBoy::jrNC(T offset) {
|
||||
bool jumped = false;
|
||||
if (!getFlag(CARRY_FLAG)) // if not set
|
||||
{
|
||||
PC += static_cast<int8_t>(offset) + 2; //PC moves 2 from the original instruction
|
||||
PC += static_cast<int8_t>(offset) +
|
||||
2; // PC moves 2 from the original instruction
|
||||
jumped = true;
|
||||
}
|
||||
|
||||
return jumped;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool GameBoy::jrC(T offset) {
|
||||
template <typename T> bool GameBoy::jrC(T offset) {
|
||||
bool jumped = false;
|
||||
if (getFlag(CARRY_FLAG)) // if not set
|
||||
{
|
||||
PC += static_cast<int8_t>(offset) + 2; //PC moves 2 from the original instruction
|
||||
PC += static_cast<int8_t>(offset) +
|
||||
2; // PC moves 2 from the original instruction
|
||||
jumped = true;
|
||||
}
|
||||
|
||||
return jumped;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::inc(T& reg) {
|
||||
template <typename T> void GameBoy::inc(T ®) {
|
||||
reg += 1;
|
||||
|
||||
if (sizeof(reg) == sizeof(Byte)) {
|
||||
@@ -322,7 +297,8 @@ void GameBoy::inc(T& reg) {
|
||||
|
||||
resetFlag(SUBTRACT_FLAG);
|
||||
|
||||
//halfcarry test https://robdor.com/2016/08/10/gameboy-emulator-half-carry-flag/
|
||||
// halfcarry test
|
||||
// https://robdor.com/2016/08/10/gameboy-emulator-half-carry-flag/
|
||||
if ((reg & 0x0F) == 0)
|
||||
setFlag(HALFCARRY_FLAG);
|
||||
else
|
||||
@@ -330,8 +306,7 @@ void GameBoy::inc(T& reg) {
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::call(T address) {
|
||||
template <typename T> void GameBoy::call(T address) {
|
||||
push(PC + 3);
|
||||
PC = address;
|
||||
}
|
||||
@@ -355,8 +330,7 @@ void GameBoy::cp(const Byte value) //compare
|
||||
setFlag(SUBTRACT_FLAG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::dec(T& reg) {
|
||||
template <typename T> void GameBoy::dec(T ®) {
|
||||
reg -= 1;
|
||||
|
||||
if (sizeof(reg) == sizeof(Byte)) {
|
||||
@@ -367,7 +341,8 @@ void GameBoy::dec(T& reg) {
|
||||
|
||||
setFlag(SUBTRACT_FLAG);
|
||||
|
||||
//halfcarry test https://www.reddit.com/r/EmuDev/comments/4clh23/trouble_with_halfcarrycarry_flag/
|
||||
// halfcarry test
|
||||
// https://www.reddit.com/r/EmuDev/comments/4clh23/trouble_with_halfcarrycarry_flag/
|
||||
if (0 > (((reg + 1) & 0xf) - (reg & 0xf)))
|
||||
setFlag(HALFCARRY_FLAG);
|
||||
else
|
||||
@@ -610,8 +585,7 @@ void GameBoy::srl(Byte& reg) {
|
||||
resetFlag(HALFCARRY_FLAG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::pop(T& reg) {
|
||||
template <typename T> void GameBoy::pop(T ®) {
|
||||
reg = getWordSP();
|
||||
AF.reg &= 0xFFF0;
|
||||
}
|
||||
@@ -622,13 +596,9 @@ void GameBoy::push(const Word reg) {
|
||||
addressSpace[--SP] = reg & 0xFF;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::jp(T address) {
|
||||
PC = address;
|
||||
}
|
||||
template <typename T> void GameBoy::jp(T address) { PC = address; }
|
||||
|
||||
template <typename T>
|
||||
void GameBoy::rst(T address) {
|
||||
template <typename T> void GameBoy::rst(T address) {
|
||||
PC += 1;
|
||||
push(PC);
|
||||
PC = address;
|
||||
@@ -656,9 +626,7 @@ void GameBoy::ccf() {
|
||||
resetFlag(HALFCARRY_FLAG);
|
||||
}
|
||||
|
||||
void GameBoy::stop() {
|
||||
stopped = true;
|
||||
}
|
||||
void GameBoy::stop() { stopped = true; }
|
||||
|
||||
void GameBoy::opcodeResolver() {
|
||||
if (readOnlyAddressSpace[PC] != 0xCB) {
|
||||
@@ -859,8 +827,7 @@ void GameBoy::opcodeResolver() {
|
||||
jumped = jrNZ(getBytePC());
|
||||
if (jumped) {
|
||||
addCycles(12);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
PC += 2;
|
||||
addCycles(8);
|
||||
}
|
||||
@@ -913,8 +880,7 @@ void GameBoy::opcodeResolver() {
|
||||
jumped = jrZ(getBytePC());
|
||||
if (jumped) {
|
||||
addCycles(12);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
PC += 2;
|
||||
addCycles(8);
|
||||
}
|
||||
@@ -967,8 +933,7 @@ void GameBoy::opcodeResolver() {
|
||||
jumped = jrNC(getBytePC());
|
||||
if (jumped) {
|
||||
addCycles(12);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
PC += 2;
|
||||
addCycles(8);
|
||||
}
|
||||
@@ -1021,8 +986,7 @@ void GameBoy::opcodeResolver() {
|
||||
jumped = jrC(getBytePC());
|
||||
if (jumped) {
|
||||
addCycles(12);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
PC += 2;
|
||||
addCycles(8);
|
||||
}
|
||||
@@ -1843,8 +1807,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(ZERO_FLAG)) {
|
||||
ret();
|
||||
addCycles(20);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(8);
|
||||
PC += 1;
|
||||
}
|
||||
@@ -1860,8 +1823,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(ZERO_FLAG)) {
|
||||
jp(getWordPC());
|
||||
addCycles(16);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -1876,8 +1838,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(ZERO_FLAG)) {
|
||||
call(getWordPC());
|
||||
addCycles(24);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -1904,8 +1865,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(ZERO_FLAG)) {
|
||||
ret();
|
||||
addCycles(20);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(8);
|
||||
PC += 1;
|
||||
}
|
||||
@@ -1920,8 +1880,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(ZERO_FLAG)) {
|
||||
jp(getWordPC());
|
||||
addCycles(16);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -1931,8 +1890,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(ZERO_FLAG)) {
|
||||
call(getWordPC());
|
||||
addCycles(24);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -1958,8 +1916,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(CARRY_FLAG)) {
|
||||
ret();
|
||||
addCycles(20);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(8);
|
||||
PC += 1;
|
||||
}
|
||||
@@ -1975,8 +1932,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(CARRY_FLAG)) {
|
||||
jp(getWordPC());
|
||||
addCycles(24);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -1986,8 +1942,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (!getFlag(CARRY_FLAG)) {
|
||||
call(getWordPC());
|
||||
addCycles(24);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -2014,8 +1969,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(CARRY_FLAG)) {
|
||||
ret();
|
||||
addCycles(20);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(8);
|
||||
PC += 1;
|
||||
}
|
||||
@@ -2032,8 +1986,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(CARRY_FLAG)) {
|
||||
jp(getWordPC());
|
||||
addCycles(16);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -2043,8 +1996,7 @@ void GameBoy::opcodeResolver() {
|
||||
if (getFlag(CARRY_FLAG)) {
|
||||
call(getWordPC());
|
||||
addCycles(24);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addCycles(12);
|
||||
PC += 3;
|
||||
}
|
||||
@@ -2096,8 +2048,7 @@ void GameBoy::opcodeResolver() {
|
||||
addCycles(16);
|
||||
break;
|
||||
|
||||
case 0xE8:
|
||||
{
|
||||
case 0xE8: {
|
||||
const int16_t immediate = static_cast<int8_t>(getBytePC());
|
||||
|
||||
if ((SP & 0xF) + (immediate & 0xF) > 0xF)
|
||||
@@ -2117,8 +2068,7 @@ void GameBoy::opcodeResolver() {
|
||||
|
||||
PC += 2;
|
||||
addCycles(16);
|
||||
}
|
||||
break;
|
||||
} break;
|
||||
|
||||
case 0xE9:
|
||||
jp(HL.reg);
|
||||
@@ -2183,8 +2133,7 @@ void GameBoy::opcodeResolver() {
|
||||
addCycles(16);
|
||||
break;
|
||||
|
||||
case 0xF8:
|
||||
{
|
||||
case 0xF8: {
|
||||
const int16_t immediate = static_cast<int8_t>(getBytePC());
|
||||
HL.reg = SP + immediate;
|
||||
|
||||
@@ -2193,20 +2142,17 @@ void GameBoy::opcodeResolver() {
|
||||
else
|
||||
resetFlag(HALFCARRY_FLAG);
|
||||
|
||||
|
||||
if ((SP & 0xFF) + (immediate & 0xFF) > 0xFF)
|
||||
setFlag(CARRY_FLAG);
|
||||
else
|
||||
resetFlag(CARRY_FLAG);
|
||||
|
||||
|
||||
resetFlag(ZERO_FLAG);
|
||||
resetFlag(SUBTRACT_FLAG);
|
||||
|
||||
PC += 2;
|
||||
addCycles(12);
|
||||
}
|
||||
break;
|
||||
} break;
|
||||
|
||||
case 0xF9:
|
||||
ld(SP, HL.reg);
|
||||
@@ -2240,10 +2186,10 @@ void GameBoy::opcodeResolver() {
|
||||
break;
|
||||
|
||||
default:
|
||||
printf("Unsupported opcode found: PC:0x%.2x, Opcode:0x%.2x\n", PC, addressSpace[PC]);
|
||||
printf("Unsupported opcode found: PC:0x%.2x, Opcode:0x%.2x\n", PC,
|
||||
addressSpace[PC]);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
} else
|
||||
extendedOpcodeResolver();
|
||||
}
|
||||
|
||||
171
src/ppu.cpp
171
src/ppu.cpp
@@ -1,5 +1,5 @@
|
||||
#include "gameboy.hpp"
|
||||
#include "defines.hpp"
|
||||
#include "gameboy.hpp"
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <iostream>
|
||||
@@ -33,32 +33,36 @@ void GameBoy::ppuUpdate() {
|
||||
checkPPUMode();
|
||||
|
||||
// TODO:
|
||||
// bug on DMG models triggers a STAT interrupt anytime the STAT register is written
|
||||
// Road Rage and Zerd no Denetsu rely on this
|
||||
// bug on DMG models triggers a STAT interrupt anytime the STAT register is
|
||||
// written Road Rage and Zerd no Denetsu rely on this
|
||||
|
||||
// Check for STAT interrupts and request if needed (e.g., when entering specific modes)
|
||||
const bool hBlankInterruptEnabled = readOnlyAddressSpace.memoryLayout.STAT & (1 << 3);
|
||||
const bool drawingInterruptEnabled = readOnlyAddressSpace.memoryLayout.STAT & (1 << 4);
|
||||
const bool oamInterruptEnabled = readOnlyAddressSpace.memoryLayout.STAT & (1 << 5);
|
||||
// Check for STAT interrupts and request if needed (e.g., when entering
|
||||
// specific modes)
|
||||
const bool hBlankInterruptEnabled =
|
||||
readOnlyAddressSpace.memoryLayout.STAT & (1 << 3);
|
||||
const bool drawingInterruptEnabled =
|
||||
readOnlyAddressSpace.memoryLayout.STAT & (1 << 4);
|
||||
const bool oamInterruptEnabled =
|
||||
readOnlyAddressSpace.memoryLayout.STAT & (1 << 5);
|
||||
const bool previousInterruptLine = statInteruptLine;
|
||||
|
||||
if (currentMode == PPUMode::mode0 && hBlankInterruptEnabled ||
|
||||
currentMode == PPUMode::mode3 && drawingInterruptEnabled ||
|
||||
currentMode == PPUMode::mode2 && oamInterruptEnabled) {
|
||||
if (currentMode == PPUMode_enum::mode0 && hBlankInterruptEnabled ||
|
||||
currentMode == PPUMode_enum::mode3 && drawingInterruptEnabled ||
|
||||
currentMode == PPUMode_enum::mode2 && oamInterruptEnabled) {
|
||||
statInteruptLine = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
statInteruptLine = false;
|
||||
}
|
||||
|
||||
const bool lyLycInterruptEnabled = readOnlyAddressSpace.memoryLayout.STAT & (1 << 6);
|
||||
const bool lyLycInterruptEnabled =
|
||||
readOnlyAddressSpace.memoryLayout.STAT & (1 << 6);
|
||||
|
||||
if (readOnlyAddressSpace.memoryLayout.LY == readOnlyAddressSpace.memoryLayout.LYC) {
|
||||
if (readOnlyAddressSpace.memoryLayout.LY ==
|
||||
readOnlyAddressSpace.memoryLayout.LYC) {
|
||||
addressSpace.memoryLayout.STAT |= (1 << 2);
|
||||
if (lyLycInterruptEnabled)
|
||||
statInteruptLine = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
addressSpace.memoryLayout.STAT &= ~(1 << 2);
|
||||
}
|
||||
if (statInteruptLine && !previousInterruptLine)
|
||||
@@ -80,13 +84,13 @@ void GameBoy::checkPPUMode() {
|
||||
break;
|
||||
case 2:
|
||||
if (cyclesSinceScanline > MODE2_DURATION) {
|
||||
setPPUMode(PPUMode::mode3);
|
||||
setPPUMode(PPUMode_enum::mode3);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (cyclesSinceScanline > MODE2_DURATION + MODE3_MIN_DURATION) {
|
||||
drawLine();
|
||||
setPPUMode(PPUMode::mode0);
|
||||
setPPUMode(PPUMode_enum::mode0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -94,15 +98,14 @@ void GameBoy::checkPPUMode() {
|
||||
|
||||
void GameBoy::incLY() {
|
||||
addressSpace.memoryLayout.LY += 1;
|
||||
setPPUMode(PPUMode::mode2);
|
||||
setPPUMode(PPUMode_enum::mode2);
|
||||
if (addressSpace.memoryLayout.LY > SCANLINES_PER_FRAME - 1) {
|
||||
addressSpace.memoryLayout.LY = 0;
|
||||
windowLineCounter = 0;
|
||||
}
|
||||
else if (addressSpace.memoryLayout.LY == 144) {
|
||||
} else if (addressSpace.memoryLayout.LY == 144) {
|
||||
// VBlank Period
|
||||
SDL2present();
|
||||
setPPUMode(PPUMode::mode1);
|
||||
setPPUMode(PPUMode_enum::mode1);
|
||||
addressSpace.memoryLayout.IF |= 0x1;
|
||||
}
|
||||
}
|
||||
@@ -117,7 +120,7 @@ uint64_t GameBoy::cyclesSinceLastRefresh() const {
|
||||
return difference;
|
||||
}
|
||||
|
||||
void GameBoy::setPPUMode(const PPUMode mode) {
|
||||
void GameBoy::setPPUMode(const PPUMode_enum mode) {
|
||||
switch (mode) {
|
||||
case mode0:
|
||||
addressSpace.memoryLayout.STAT &= ~0x03;
|
||||
@@ -153,18 +156,22 @@ void GameBoy::drawLine() {
|
||||
uint32_t *currentLinePixels = framebuffer + lineStartIndex;
|
||||
std::fill_n(currentLinePixels, RESOLUTION_X, 0xFFFFFFFF);
|
||||
|
||||
|
||||
const uint16_t backgroundMapAddr = LCDCBitEnabled(BG_TILE_MAP_AREA) ? 0x9C00 : 0x9800;
|
||||
const uint16_t windowMapAddr = LCDCBitEnabled(WINDOW_TILE_MAP_AREA) ? 0x9C00 : 0x9800;
|
||||
const uint16_t tileDataTableAddr = LCDCBitEnabled(BG_WINDOW_TILE_DATA_AREA) ? 0x8000 : 0x8800;
|
||||
const uint16_t backgroundMapAddr =
|
||||
LCDCBitEnabled(BG_TILE_MAP_AREA) ? 0x9C00 : 0x9800;
|
||||
const uint16_t windowMapAddr =
|
||||
LCDCBitEnabled(WINDOW_TILE_MAP_AREA) ? 0x9C00 : 0x9800;
|
||||
const uint16_t tileDataTableAddr =
|
||||
LCDCBitEnabled(BG_WINDOW_TILE_DATA_AREA) ? 0x8000 : 0x8800;
|
||||
const bool signedIndex = !LCDCBitEnabled(BG_WINDOW_TILE_DATA_AREA);
|
||||
|
||||
// BG
|
||||
if (LCDCBitEnabled(BG_WINDOW_ENABLE)) {
|
||||
for (int pixel = 0; pixel < RESOLUTION_X; pixel++) {
|
||||
const uint16_t xIndex = (pixel + readOnlyAddressSpace.memoryLayout.SCX) % 256;
|
||||
const uint16_t xIndex =
|
||||
(pixel + readOnlyAddressSpace.memoryLayout.SCX) % 256;
|
||||
// 256 pixels in total BG width
|
||||
const uint16_t yIndex = (line + readOnlyAddressSpace.memoryLayout.SCY) % 256;
|
||||
const uint16_t yIndex =
|
||||
(line + readOnlyAddressSpace.memoryLayout.SCY) % 256;
|
||||
// 256 pixels in total BG height
|
||||
|
||||
const uint16_t tileUpper = (yIndex / 8) << 5;
|
||||
@@ -172,39 +179,46 @@ void GameBoy::drawLine() {
|
||||
const uint16_t tileIndex = tileUpper + tileLower;
|
||||
|
||||
const uint16_t tileAddr = backgroundMapAddr + tileIndex;
|
||||
const int16_t tileID = signedIndex
|
||||
? static_cast<int16_t>(readOnlyAddressSpace[tileAddr])
|
||||
const int16_t tileID =
|
||||
signedIndex ? static_cast<int16_t>(readOnlyAddressSpace[tileAddr])
|
||||
: readOnlyAddressSpace[tileAddr];
|
||||
|
||||
uint16_t tileDataAddr;
|
||||
if (signedIndex)
|
||||
tileDataAddr = tileDataTableAddr + (((tileID + 128) % 256) << 4); // For signed, wrap around
|
||||
tileDataAddr = tileDataTableAddr +
|
||||
(((tileID + 128) % 256) << 4); // For signed, wrap around
|
||||
else
|
||||
tileDataAddr = tileDataTableAddr + (tileID * 16);
|
||||
|
||||
|
||||
const uint8_t lineOffset = yIndex % 8;
|
||||
const uint8_t tileRowData1 = readOnlyAddressSpace[tileDataAddr + (lineOffset * 2)];
|
||||
const uint8_t tileRowData2 = readOnlyAddressSpace[tileDataAddr + (lineOffset * 2) + 1];
|
||||
const uint8_t tileRowData1 =
|
||||
readOnlyAddressSpace[tileDataAddr + (lineOffset * 2)];
|
||||
const uint8_t tileRowData2 =
|
||||
readOnlyAddressSpace[tileDataAddr + (lineOffset * 2) + 1];
|
||||
|
||||
// get pixel data (2 bits)
|
||||
const uint8_t colourBit = 7 - (xIndex % 8);
|
||||
const uint8_t colourNum = ((tileRowData2 >> colourBit) & 0x1) << 1 | ((tileRowData1 >> colourBit) & 0x1);
|
||||
const uint8_t colourNum = ((tileRowData2 >> colourBit) & 0x1) << 1 |
|
||||
((tileRowData1 >> colourBit) & 0x1);
|
||||
|
||||
// Apply the BGP register for palette mapping
|
||||
const uint8_t palette = (readOnlyAddressSpace.memoryLayout.BGP >> (colourNum * 2)) & 0x3;
|
||||
const uint8_t palette =
|
||||
(readOnlyAddressSpace.memoryLayout.BGP >> (colourNum * 2)) & 0x3;
|
||||
|
||||
currentLinePixels[pixel] = getColourFromPalette(palette);
|
||||
}
|
||||
|
||||
// For the window to be displayed on a scanline, the following conditions must be met:
|
||||
// WY condition was triggered: i.e. at some point in this frame the value of WY was equal to LY (checked at the start of Mode 2 only)
|
||||
// WX condition was triggered: i.e. the current X coordinate being rendered + 7 was equal to WX
|
||||
// Window enable bit in LCDC is set
|
||||
// For the window to be displayed on a scanline, the following conditions
|
||||
// must be met: WY condition was triggered: i.e. at some point in this frame
|
||||
// the value of WY was equal to LY (checked at the start of Mode 2 only) WX
|
||||
// condition was triggered: i.e. the current X coordinate being rendered + 7
|
||||
// was equal to WX Window enable bit in LCDC is set
|
||||
// Window
|
||||
const uint8_t windowY = readOnlyAddressSpace.memoryLayout.WY;
|
||||
const int16_t windowX = static_cast<int16_t>(readOnlyAddressSpace.memoryLayout.WX - 7);
|
||||
if (LCDCBitEnabled(WINDOW_ENABLE) && windowX >= 0 && windowX < RESOLUTION_X && line >= windowY) {
|
||||
const int16_t windowX =
|
||||
static_cast<int16_t>(readOnlyAddressSpace.memoryLayout.WX - 7);
|
||||
if (LCDCBitEnabled(WINDOW_ENABLE) && windowX >= 0 &&
|
||||
windowX < RESOLUTION_X && line >= windowY) {
|
||||
for (int pixel = windowX; pixel < RESOLUTION_X; pixel++) {
|
||||
const uint16_t yIndex = windowLineCounter;
|
||||
const uint16_t windowTileUpper = (yIndex / 8) << 5;
|
||||
@@ -215,28 +229,31 @@ void GameBoy::drawLine() {
|
||||
const uint16_t tileIndex = windowTileUpper + windowTileLower;
|
||||
const uint16_t tileAddr = windowMapAddr + tileIndex;
|
||||
|
||||
const int16_t tileID = signedIndex
|
||||
? static_cast<int16_t>(readOnlyAddressSpace[tileAddr])
|
||||
const int16_t tileID =
|
||||
signedIndex ? static_cast<int16_t>(readOnlyAddressSpace[tileAddr])
|
||||
: readOnlyAddressSpace[tileAddr];
|
||||
|
||||
uint16_t tileDataAddr;
|
||||
if (signedIndex)
|
||||
tileDataAddr = tileDataTableAddr + (((tileID + 128) % 256) * 16); // For signed, wrap around
|
||||
tileDataAddr = tileDataTableAddr + (((tileID + 128) % 256) *
|
||||
16); // For signed, wrap around
|
||||
else
|
||||
tileDataAddr = tileDataTableAddr + (tileID * 16);
|
||||
|
||||
|
||||
const uint8_t lineOffset = yIndex % 8;
|
||||
const uint8_t tileRowData1 = readOnlyAddressSpace[tileDataAddr + (lineOffset * 2)];
|
||||
const uint8_t tileRowData2 = readOnlyAddressSpace[tileDataAddr + (lineOffset * 2) + 1];
|
||||
const uint8_t tileRowData1 =
|
||||
readOnlyAddressSpace[tileDataAddr + (lineOffset * 2)];
|
||||
const uint8_t tileRowData2 =
|
||||
readOnlyAddressSpace[tileDataAddr + (lineOffset * 2) + 1];
|
||||
|
||||
// get pixel data (2 bits)
|
||||
const uint8_t colourBit = 7 - (xIndex % 8);
|
||||
const uint8_t colourNum = ((tileRowData2 >> colourBit) & 0x1) << 1 | ((tileRowData1 >> colourBit) &
|
||||
0x1);
|
||||
const uint8_t colourNum = ((tileRowData2 >> colourBit) & 0x1) << 1 |
|
||||
((tileRowData1 >> colourBit) & 0x1);
|
||||
|
||||
// Apply the BGP register for palette mapping
|
||||
const uint8_t palette = (readOnlyAddressSpace.memoryLayout.BGP >> (colourNum * 2)) & 0x3;
|
||||
const uint8_t palette =
|
||||
(readOnlyAddressSpace.memoryLayout.BGP >> (colourNum * 2)) & 0x3;
|
||||
|
||||
currentLinePixels[pixel] = getColourFromPalette(palette);
|
||||
}
|
||||
@@ -248,8 +265,7 @@ void GameBoy::drawLine() {
|
||||
uint32_t oamPixels[RESOLUTION_X];
|
||||
std::fill_n(oamPixels, RESOLUTION_X, 0);
|
||||
|
||||
constexpr
|
||||
Word oamAddrStart = 0xFE00;
|
||||
constexpr Word oamAddrStart = 0xFE00;
|
||||
const int spriteHeight = LCDCBitEnabled(OBJ_SIZE) ? 16 : 8;
|
||||
|
||||
int objects[10] = {0};
|
||||
@@ -267,7 +283,8 @@ void GameBoy::drawLine() {
|
||||
}
|
||||
}
|
||||
|
||||
//sort by xPos (lower has higher priority when rendering) and then earlier objects
|
||||
// sort by xPos (lower has higher priority when rendering) and then earlier
|
||||
// objects
|
||||
for (int i = 0; i < found; i++) {
|
||||
for (int j = 0; j < found - i - 1; j++) {
|
||||
const int xPos1 = readOnlyAddressSpace[objects[j] + 1];
|
||||
@@ -281,7 +298,6 @@ void GameBoy::drawLine() {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
for (int objectIndex = found - 1; objectIndex >= 0; objectIndex--) {
|
||||
const int yPos = readOnlyAddressSpace[objects[objectIndex]] - 16;
|
||||
const int xPos = readOnlyAddressSpace[objects[objectIndex] + 1] - 8;
|
||||
@@ -296,9 +312,9 @@ void GameBoy::drawLine() {
|
||||
? addressSpace.memoryLayout.OBP1
|
||||
: addressSpace.memoryLayout.OBP0;
|
||||
|
||||
for (int pixel = xPos; pixel < RESOLUTION_X && pixel < xPos + 8; pixel++) {
|
||||
constexpr
|
||||
Word objectTileAddr = 0x8000;
|
||||
for (int pixel = xPos; pixel < RESOLUTION_X && pixel < xPos + 8;
|
||||
pixel++) {
|
||||
constexpr Word objectTileAddr = 0x8000;
|
||||
if (pixel < 0)
|
||||
continue;
|
||||
|
||||
@@ -306,8 +322,7 @@ void GameBoy::drawLine() {
|
||||
const Byte BGP = readOnlyAddressSpace.memoryLayout.BGP;
|
||||
if (priority && (colour == getColourFromPalette((BGP >> 2) & 0x3) ||
|
||||
colour == getColourFromPalette((BGP >> 4) & 0x3) ||
|
||||
colour == getColourFromPalette((BGP >> 6) & 0x3)
|
||||
)) {
|
||||
colour == getColourFromPalette((BGP >> 6) & 0x3))) {
|
||||
oamPixels[pixel] = colour;
|
||||
continue;
|
||||
}
|
||||
@@ -319,24 +334,26 @@ void GameBoy::drawLine() {
|
||||
if (yFlip)
|
||||
objectY = (spriteHeight - 1) - objectY;
|
||||
|
||||
const Word objTileDataAddr = spriteHeight == 8
|
||||
? objectTileAddr + (tileIndex * 16)
|
||||
const Word objTileDataAddr =
|
||||
spriteHeight == 8 ? objectTileAddr + (tileIndex * 16)
|
||||
: objectTileAddr + ((tileIndex & 0xFE) * 16);
|
||||
|
||||
const Byte tileRow = objectY * 2;
|
||||
const Byte tileRowData1 = readOnlyAddressSpace[objTileDataAddr + tileRow];
|
||||
const Byte tileRowData2 = readOnlyAddressSpace[objTileDataAddr + tileRow + 1];
|
||||
const Byte tileRowData1 =
|
||||
readOnlyAddressSpace[objTileDataAddr + tileRow];
|
||||
const Byte tileRowData2 =
|
||||
readOnlyAddressSpace[objTileDataAddr + tileRow + 1];
|
||||
|
||||
const int bit = 7 - objectX;
|
||||
const int colorIndex = ((tileRowData2 >> bit) & 1) << 1 | ((tileRowData1 >> bit) & 1);
|
||||
const int colorIndex =
|
||||
((tileRowData2 >> bit) & 1) << 1 | ((tileRowData1 >> bit) & 1);
|
||||
|
||||
// 0 is always transparent
|
||||
if (colorIndex != 0) {
|
||||
const uint8_t paletteColor = (objPalette >> (colorIndex * 2)) & 0x3;
|
||||
const uint32_t finalColor = getColourFromPalette(paletteColor);
|
||||
oamPixels[pixel] = finalColor;
|
||||
}
|
||||
else if (oamPixels[pixel] == 0) {
|
||||
} else if (oamPixels[pixel] == 0) {
|
||||
oamPixels[pixel] = currentLinePixels[pixel];
|
||||
}
|
||||
}
|
||||
@@ -352,17 +369,18 @@ void GameBoy::drawLine() {
|
||||
|
||||
void GameBoy::SDL2setup() {
|
||||
SDL_Init(SDL_INIT_EVERYTHING);
|
||||
screen = SDL_CreateWindow("GameBoy++",
|
||||
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
RESOLUTION_X, RESOLUTION_Y,
|
||||
0);
|
||||
screen = SDL_CreateWindow("GameBoy++", SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED, RESOLUTION_X, RESOLUTION_Y,
|
||||
SDL_WINDOW_RESIZABLE);
|
||||
|
||||
// Create an SDL renderer to draw on the window
|
||||
renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
|
||||
renderer = SDL_CreateRenderer(
|
||||
screen, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
|
||||
|
||||
// Create an SDL texture to hold the framebuffer data
|
||||
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_TEXTUREACCESS_STREAMING, RESOLUTION_X, RESOLUTION_Y);
|
||||
SDL_TEXTUREACCESS_STREAMING, RESOLUTION_X,
|
||||
RESOLUTION_Y);
|
||||
}
|
||||
|
||||
void GameBoy::SDL2destroy() const {
|
||||
@@ -373,10 +391,11 @@ void GameBoy::SDL2destroy() const {
|
||||
}
|
||||
|
||||
void GameBoy::SDL2present() {
|
||||
SDL_UpdateTexture(texture, nullptr, framebuffer, RESOLUTION_X * sizeof(uint32_t));
|
||||
SDL_UpdateTexture(texture, nullptr, framebuffer,
|
||||
RESOLUTION_X * sizeof(uint32_t));
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
|
||||
|
||||
SDL_RenderSetLogicalSize(renderer, RESOLUTION_X, RESOLUTION_Y);
|
||||
|
||||
frameTime = SDL_GetTicks() - frameStart;
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#ifndef TESTING_HPP
|
||||
#define TESTING_HPP
|
||||
|
||||
#include "defines.hpp"
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <tuple>
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include "defines.hpp"
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
struct GameboyTestState {
|
||||
Word PC;
|
||||
@@ -25,19 +25,15 @@ struct GameboyTestState {
|
||||
std::vector<std::tuple<Word, Byte>> RAM;
|
||||
};
|
||||
|
||||
inline bool operator==(const GameboyTestState& lhs, const GameboyTestState& rhs) {
|
||||
inline bool operator==(const GameboyTestState &lhs,
|
||||
const GameboyTestState &rhs) {
|
||||
for (int i = 0; i < lhs.RAM.size(); i++) {
|
||||
if (std::get<1>(lhs.RAM[i]) != std::get<1>(rhs.RAM[i]))
|
||||
return false;
|
||||
}
|
||||
return (lhs.A == rhs.A &&
|
||||
lhs.F == rhs.F &&
|
||||
lhs.B == rhs.B &&
|
||||
lhs.C == rhs.C &&
|
||||
lhs.D == rhs.D &&
|
||||
lhs.E == rhs.E &&
|
||||
lhs.H == rhs.H &&
|
||||
lhs.L == rhs.L);
|
||||
return (lhs.A == rhs.A && lhs.F == rhs.F && lhs.B == rhs.B &&
|
||||
lhs.C == rhs.C && lhs.D == rhs.D && lhs.E == rhs.E &&
|
||||
lhs.H == rhs.H && lhs.L == rhs.L);
|
||||
}
|
||||
|
||||
#endif // TESTING_HPP
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
#include "gameboy.hpp"
|
||||
|
||||
//handles most of the behavoir as described here: https://gbdev.io/pandocs/Timer_and_Divider_Registers.html#ff04--div-divider-register
|
||||
// handles most of the behavoir as described here:
|
||||
// https://gbdev.io/pandocs/Timer_and_Divider_Registers.html#ff04--div-divider-register
|
||||
void GameBoy::timingHandler() {
|
||||
//can't do this as we use cycles for PPU timing but this is what should happen
|
||||
//addressSpace.memoryLayout.DIV = ((cycles / 4) >> 6) & 0xFF;
|
||||
// can't do this as we use cycles for PPU timing but this is what should
|
||||
// happen addressSpace.memoryLayout.DIV = ((cycles / 4) >> 6) & 0xFF;
|
||||
|
||||
if (cycles - lastDivUpdate >= DIVIDER_REGISTER_FREQ) {
|
||||
const uint8_t increments = (cycles - lastDivUpdate) / DIVIDER_REGISTER_FREQ;
|
||||
@@ -28,14 +29,15 @@ void GameBoy::timingHandler() {
|
||||
TIMAFrequency = 256;
|
||||
break;
|
||||
}
|
||||
//if TIMA overflowed and prevTMA != current TMA, use prevTMA (ie use prevTMA regardless)
|
||||
// if TIMA overflowed and prevTMA != current TMA, use prevTMA (ie use
|
||||
// prevTMA regardless)
|
||||
const int increments = (cycles - lastTIMAUpdate) / TIMAFrequency;
|
||||
if (cycles - lastTIMAUpdate >= TIMAFrequency) {
|
||||
if (static_cast<int>(addressSpace.memoryLayout.TIMA) + increments > 255) {
|
||||
addressSpace.memoryLayout.TIMA = prevTMA + ((addressSpace.memoryLayout.TIMA + increments) % 256);
|
||||
addressSpace.memoryLayout.TIMA =
|
||||
prevTMA + ((addressSpace.memoryLayout.TIMA + increments) % 256);
|
||||
setInterrupt(TIMER_INTERRUPT);
|
||||
}
|
||||
else
|
||||
} else
|
||||
addressSpace.memoryLayout.TIMA += increments;
|
||||
lastTIMAUpdate += increments * TIMAFrequency;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user